OpenGL Super Bible! Page 71 auxInitWindow Purpose Initializes and displays the OpenGL rendering window. Include File Syntax void auxInitWindow(GLBYTE *titleString); Description This function opens the window that will be used by OpenGL for drawing operations. The window characteristics must first be set by auxInitDisplayMode() and auxInitPosition(). Parameters titleString GLBYTE: A pointer to a character string that will be used for the window caption. Returns None. Example See any example from this chapter. See Also auxInitDisplayMode, auxInitPosition
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